What's New!
--0.9.3.2--
- New UI storyboards overhaul for castle and boating areas.
- Set the, "1920x1080" message to go away after 1 minute.
- Button macro glitch fix when exiting a level if a user spammed the journal or map button it wouldn't allow the player to press the macro again to close the menus.
- Lockpick changed to a hand icon when highlighting, when returning to the Castle Door's.
New Storyboard UI Preview Example:
Re-rendered from A.I. images for the Memory World:
Dining Area
Kitchen
Shed
Previous Patch
--0.9.3.1--
- Memory World 2 main story board added.
- New side quest: Return To Ghost Island.
- 3 New Achievements.
- Fix for shield number 3 macro showing up during QTE bosses when activating the shield with number press 3.
- No covenant icon change.
- Info tip added for president covenant advantage on Upper East Dunes.
- Neutral covenant advantage added to the East Dunes.
- Added '✔' to enter land when selected and changed 'X' now represents not entering land after selecting a level on the map.
- Fixed Ghost Island completion quest ticker so it only shows the first time the area is complete.
- Prison Chambers mini-map renamed to Tydrall Castle per feedback.
- Arrow added on tutorial for healing part.
- Intro remade to not use any A.I. images, and subtitles were added as requested.
- Game logo video sound volume lowered.
- New icon update for the heart.
- West Fire Islands Level added but combat still in development (level was added so that side quest completion is possible).
Roadmap
*all items subject to changes
--0.9.3.3--
- Game Icon fix
- Full sound fix cancellation updates
--0.9.3.4--
- West Fire Island new level.
- 1 new achievement
- Covenant buff
--0.9.3.5--
- East Fire Island new level
- Drakun Boss Battle
- Level cap raised to 18
- 2 new achievements
- Covenant buff
