Discussion stage:
Brainstorming > business validation > technical validation > preparatory work > development > testing > release
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Some have been asking to consider micro-transactions for WWII Online, saying that this could be a new source of income that could replace paying subscriptions or DLCs if done "correctly"...
I would like to give you the opportunity to open a serious brainstorming discussion about it here. Consider it as a "market survey" and not an official engagement:
- What micro-transaction options would you imagine? What does make sense in our game and what is appealing?
- how much should it be valued?
- What do you expect in counterpart? (nothing, decreased subscription prices, more F2p content...)
Remind that this is a brainstorming discussion, you can imagine anything.
Thank you for your contribution,
more ideas can always be sent to [email protected]
