The SteamVR Beta has been updated with the following changes.
SteamVR
- Visual update to new controller pairing UI.
- Fixed issues with controller binding callouts not handling very tall lists of actions.
- Fixed vrserver crash caused by corrupted chaperone files.
- Fix bug only allowing one screenshot to be taken in an app that hooks screenshot handling to do custom rendering.
- Add a retry to a case associated with error 208.
- Fixed crash on shutdown on machines with AMD cards. This also fixes firmware update for Lighthouse devices on machines with AMD cards.
- Fixed some uncommon hangs in SteamVR.
- Fix for Shift+A in SteamVR mirror window causing image to freeze when motion smoothing was enabled.
SteamVR Input
- Added the ability to edit bindings for devices that are not currently connected. The supported devices are Vive Controller, Touch Controller, and Knuckles. (Editing Knuckles bindings requires the Knuckles driver to be installed.)
- Added optional deadzones to joysticks.
- Fixed Manage Vive Trackers option not bringing up the window on the desktop.
Oculus
- Fixed the “touch” field on the right hand Touch controller not being bindable.
Linux
- Fixed some hangs when running in async mode.
- Fixed Compositor_FrameTiming containing invalid data in async mode.
