The SteamVR Beta has been updated with the following changes.
SteamVR Input:
- Fixed a case that made the chord/skeleton/pose buttons in the center of the binding UI unclickable.
SteamVR Input SDK:
- Fixed boneCount in InputSkeletalActionData_t always being returned as 0 instead of the actual bone count.
- Fixed rchRenderModelComponentName in InputOriginInfo_t always being returned as an empty string instead of the name of the component for that input origin.
- Implemented ShowActionOrigins and ShowBindingsForActionSet.
- Implemented GetActionOrigins.
- Implemented GetOriginLocalizedName.
