Welcome to Alpha 2.3 - 3rd April 2014
Alpha 2.3 change list
New
- We now hide bridge pieces that obscure the player.
Changes/Improvements
- Zoom multiplier in settings now goes up to 360x :-)
- Characters will no longer get stuck on the side of a wall after jumping and hitting the wall
- Removed loophole in ACK that allowed for multi-heigh sculpting
- Added improved jumping for when a character is jumping onto a tile higher then what he/she is on.
Fixes
- FIXED DPAD ON LINUX!!! We think... love confirmation!
- Fixed controller right stick on Linux being inverted for horizontal movement.
- Fixed Pyromancers doing too much damage - woops!
- Fixed attacking when falling would sometimes lockup the player controls
- Fixed walking onto a bridge or laval making you jump
- Fixed wraiths falling through the level if they were repositioning while the player died
- The new toilet is now rotatable
- Fixed the points being shown for the cost of loot chests was wrong
- Fixed deleting a tile with an enemy marker on it not refunding the build points from the enemy