Welcome to Alpha 2.8
Important: Publishing Bug
We think we have finally tracked down and fixed a bug that would sometimes publish the saved state of an adventure, rather than the current state of an adventure. So if you loaded an adventure, made changes and then published without saving first, sometimes it would send the older version instead of the new version.
Can everyone please load, check and re-publish their adventures to ensure players have the latest and possibly un-broken version of your adventure.
Updated Character Class Stats
We have updated all of the per class stats (visible on the character creation screen), including adding a new speed stat. Please review these changes to understand the differences between classes.
New Class : Ice Wizard!
We are happy to announce that our Ice Wizard class is now ready to play. We didn't want to delay this class any longer, but keep in mind this is just a first pass - meaning we will be changing and improving the special abilities over future updates (as with all of our classes).
Important: Class Diversity
Diversity of our classes has been brought up many times on the forums, so I want to address it here.
We agree that our classes need more diversity and that is something we plan to address in future updates. It is by design that all classes can use all weapon types and we don't have plans to change that at the moment.
We will however have modifiers on loot that are class specific. This loot can be equipped on any class, but only the right class will get the benefits from the class specific modifiers. As we develop the classes more we will start introducing these new modifiers.
Continued work on all of our existing classes and new ones is an ongoing thing for us, like all of our game features, where things will evolve over time.
Alpha 2.8 change list
New
- New Ice Wizard class
- Added more audio-fx to various things ( a constant work in progress )
- Added first new breakable vase to destructible props - more on the way
- Added new moveable barrel (barrel of fruit) - more barrels on the way
- Your own adventures now populate your world map before any other content (apart from our initial tutorial adventure)
- Added new "Least Played" option to advanced filtering
Changes/Improvements
- New set of per class stats
- Classes now run at different speeds
- Skeletons now break apart when you kill them - wicked!
- Female characters now grunt with a female voice
- Disabled RB for use with special attacks - reserved for new secret feature
- Special attacks use mouse position for direction if you’re using the mouse to attack and you trigger the special attack with a key press (1-4)
- Re-layed out the ACK main menu a bit to make room for new content (coming soon)
- Reduced Fire Lord mana charge rate
- Added "Are You Sure" dialog to [NEW] in ACK.
- Added non-combat idle for characters using a spear
- Did more work on being able to use more than one machine with a single steam account and having user created data sync correctly.
Fixes
- Fixed publishing without saving your changes first would publish old/wrong content.
- Loot wasn't dropping correctly for guests in online games
- Fixed dragon arena timer capping at 59:59
- Fixed +XP loot modifier not always being awarded
- Fixed some climbing issues on the minotaur
- Fixed red error message in menu/ACK from not being centre aligned
- Fixed a spear attack issue that could cause the player to get locked up
- Fixed being able to block when using fire lord flame special attack
- Fixed some cases of busted patrol path movement
- Fixed surprise me "filter" spelling and not working
- More online bugs fixed