Update Log 1.0.260812.1
1. Fixed Cao Cao’s “Jianxiong” incorrectly granting Action when he was attacked by enemy units.
2. Fixed stance-switching skills still changing the protagonist’s stance while “Fist Breaks All Laws” was equipped.
3. Fixed an incorrect Week 30 bar story transition and adjusted commission marker positions in several locations.
4. Added a menu shortcut to the Trait Selection screen and an option to abandon the current trait candidates.
5. Fixed the highest “Close Friend” talent tier not being highlighted after a partner reached Soulmate status.
6. Assigned partners can now be removed from their assignments with a right-click.
7. Improved Steam Achievement tracking and comprehensive backfill. Existing saves now automatically receive all achievements supported by their current progress.
8. Fixed Friendship accumulated before a partner joined or rejoined not being applied correctly.
9. If ongoing Trait Training is replaced by another assignment, the Gold and Supercomputing Cores actually spent are now refunded.
10. Improved how EXP Training, Skill Training, and Trait Training work in parallel, preventing instant training from incorrectly clearing a partner’s current assignment.
11. Added support guidance when the game becomes unresponsive or the renderer exits unexpectedly, with quick access to the support group and error-log folder.Update Log 1.0.260812.1
1. Fixed Cao Cao’s “Jianxiong” incorrectly granting Action when he was attacked by enemy units.
2. Fixed stance-switching skills still changing the protagonist’s stance while “Fist Breaks All Laws” was equipped.
3. Fixed an incorrect Week 30 bar story transition and adjusted commission marker positions in several locations.
4. Added a menu shortcut to the Trait Selection screen and an option to abandon the current trait candidates.
5. Fixed the highest “Close Friend” talent tier not being highlighted after a partner reached Soulmate status.
6. Assigned partners can now be removed from their assignments with a right-click.
7. Improved Steam Achievement tracking and comprehensive backfill. Existing saves now automatically receive all achievements supported by their current progress.
8. Fixed Friendship accumulated before a partner joined or rejoined not being applied correctly.
9. If ongoing Trait Training is replaced by another assignment, the Gold and Supercomputing Cores actually spent are now refunded.
10. Improved how EXP Training, Skill Training, and Trait Training work in parallel, preventing instant training from incorrectly clearing a partner’s current assignment.
11. Added support guidance when the game becomes unresponsive or the renderer exits unexpectedly, with quick access to the support group and error-log folder.
