Fixed: An issue where exotic animals are damaged when they evolve
Fixed: An issue where beasts were slammed into the air
Added: New Monster Goss Duck online
Added: The skill icon is displayed, brightens when it can be started, darkens when it cannot be started
Optimization: The archive is displayed in the last position by default, and the slider is added
Optimized: The behavior of the beast when ordered, the beast will stay in place after waiting
Optimization: The escape speed of monsters is affected by their own movement speed, while reducing the base movement speed of low level monsters
Optimization: Reduce the number of gods in the world, increase the number of eggs in the new recommended birth area, and improve the early experience
Optimization: The amount of stat points and experience gained by devorage is capped based on the level of the beast
Optimization: Evolutionary failure is no longer regressive, evolutionary failure will increase the blessing value to improve the probability of evolution, and it can also devour the heavenly material and the treasure to increase the probability of evolution
Open: Defeat the alien function, the success rate is affected by health/fame/realm
Turned on: Fame function, when you kill an alien, your reputation decreases while you kill a Friar, your reputation increases (when you are a friar, the reverse).
On: The evaluation function is determined based on attributes. For example, when the defense attribute reaches a certain level, the evaluation shows that the King Kong is not bad