Optimized the late-stage lag problem
Abyss changes:
Now it will be unlocked in Purple Skull 1 difficulty
Opening the Abyss requires the consumption of Abyss Stars, which can be dropped by monsters above Purple Skull 1 difficulty
Abyss Stars can no longer be obtained in the Abyss, and Abyss Stars can no longer be used to exchange items
Now has a 50-100-layer upper limit, reaching 100 layers at Orange Skull 1 difficulty
Every time you complete 10 layers of the Abyss, you can open a treasure chest containing the Eye of the Abyss
The Law of the Abyss will be unlocked at Orange Skull 1 difficulty, which can improve the quality of the Abyss treasure chest
Infinite Abyss:
After completing the Abyss of Orange Skull 5 difficulty, the Infinite Abyss will be unlocked
Infinite Abyss does not require the consumption of Abyss Stars to open, and no rewards will be obtained
Infinite Abyss will calculate scores
Abyss Eye:
Newly added Common, Rare, and Epic Eyes of the Abyss
All the affixes of Abyss Eye will be Chaos affixes
Transmutation can no longer transform items to Legendary quality
Chaos will now be unlocked at Green Skull 1
A search bar has been added to the interface related to Eye of the Abyss fusion
Relic-Ruined Head Changes:
Base range no longer increases with quality
New: Unique: Enemies affected by the Ruined Head will now have their overall defense reduced
Relic-Electric Bottle Changes:
New: Unique: The damage caused by the Electric Bottle to you is always 1 point of Lightning damage
Flash-Normal now has a 0.2 second release time
Amplifier Slate-Detonation effect can no longer be triggered by the Butcher
The training dummy's panel will no longer be blocked by special effects
Fixed the issue that the effect of Flash-Normal skill strength increasing the cooldown recovery speed did not take effect
Fixed the issue that pressing the corresponding window shortcut key during search would cause the window to close
Fixed the issue that the interactive shortcut key was not displayed for Hunting Ground events
Fixed the issue that the effect of Amplifier Slate-Tuning would cause the skill to charge abnormally
Fixed the issue that using Flash in the battle with the Destroyer would get stuck at the edge of the map
