Amplify-Charge now correctly amplifies melee summons instead of causing the player to charge
Skills now have a description of the path they belong to
Fixed the issue where part of the UI would be obscured when it was at the edge of the screen
Fixed the issue where the settings interface in the hunting interface did not have an OK button
Fixed an issue where the summons' release could amplify melee skills that were shifted by Amplified-Charge.
Fixed an issue where the Guardian Spirit might be too fast to cause damage to small units
Fixed an issue where some special effects were not correctly affected by the transparency of the special effects
Fix some possible error reporting issues
- News and updates
- Dark Hunting Ground
- UPDATES 1.0.0.0
Source: Steam Community (opens in a new tab)
