Note: This update may cause some settings to be reset
Added an option to turn off the light effect of items in the interface
Added an option to automatically open the Abyss Treasure Box
Added a new relic - Limit Principle, unlocked at the beginning of the game:
Unique: When using only a single path skill, the total damage is increased by 20%/25%/30%/40%/50%
Unique: When using three different path skills, +20%/25%/30%/40%/50% cooldown recovery speed
Added a new relic - Syringe, unlocked in White Difficulty 5:
Unique: You always have the effect of the potion
Unique: Your potion cannot restore life and energy
-60%/55%/50%/45%/40% Basic potion effects
Changes to Flesh Pagoda 3: Now increases skill strength by 1% for every 100 points of maximum health, up to 100%
Changes to Energy Scholar 3: Now increases skill strength by 1% for every 50 points of maximum energy, up to 100%
Changes to Amplification-Detonate:
Detonate no longer deals damage as a percentage of the monster's maximum health
Detonate now deals fire damage equal to 2000%/2600%/3200%/4000%/5000% of skill strength
Detonate can now be triggered by Butcher 3
Changes to Amplification-Armor Break:
No longer provides armor break effect
Now deals 1/2/3/4/5 layers of armor break when the skill hits (after =Previously 1)
The armor penetration effect of the Hermit Talent has been reduced to 10% (previously 25%)
The percentage of life restored on kill in the Warrior Talent has been reduced to 1% (previously 2%)
The armor penetration effect provided by the Relic - Shattering Blade has been increased to 20%/25%/35%/40%/50% (previously 10%/15%/20%/30%/40%)
Changes to the Relic Bug Bottle: The Bug Bottle will now copy the last layer of poison 10 times
New affixes to the Relic: potion life and energy recovery effects
New potion effect - First Aid, which will be unlocked after the fourth potion research is completed:
Potions will be automatically used when low health
Potion duration is reduced to 80%
Augment - Trample no longer adds range tag to skills
Augment - Freeze no longer adds duration tag to skills
Augment - Sleeve Arrow no longer adds projectile tag to skills
Abyss now retains previous difficulty settings
Transform now retains previous reminder settings
Added a long press transformation setting to the transformation reminder
Now stops automatically triggering when a portal is opened in the hunting ground and there are no monsters
Now stops automatically triggering the field where the treasure chest is opened after completing the abyss
Fixed an error that may be caused when changing settings
Fixed the problem that the chaos quality roll value of some affixes is lower than the legendary
Fixed the problem that the hunting ground settlement will still be performed after death after setting to skip the hunting ground settlement
Fixed the problem that locked items will leave a locked mark at the original position after taking them off
Fixed the problem that the purple difficulty abyss will be affected by the law of the abyss
Fixed the problem that chaotic items can be transformed after version 0.9.18.6
Fixed the problem that non-legendary items can be chaotic after version 0.9.18.6
Fixed the problem that the hunting ground core can be repeatedly assembled after version 0.9.18.6
- News and updates
- Dark Hunting Ground
- UPDATES 0.9.20.0
Source: Steam Community (opens in a new tab)
