Hello Hunters,
We know you are waiting the Update, about that we decided to make it as Beta before bringing it to the Official version and we will release the Beta version before each Major Update. You can choose to enter the Official or Beta version when the game is opened.
The Beta will have the content of the Major Update, but will inevitably have bugs and other unstable factors. Once the Beta version has stabilized, we will release the content into the Official version.
Beta version only supports Windows platform.
This update will not affect existing items, but you are very welcome to start playing the 1.4.0.0 Beta version with a new save file
Note: Once you have opened your archive in Beta, we cannot ensure that your archive will still work smoothly in the old version.
We will make a better post about the content once it goes to the Official version, but here are the news sumarized:
Disassemble Retention:
- Added a Disassemble Retention system, allowing players to set conditions for automatically retaining picked-up items.
Affix Adjustments:
New Chaos-tier exclusive drop affixes:
Relic:
- (10%-20%) of Damage taken is borne by Energy
- (5%-10%) of Elemental Damage taken is treated as Normal Damage
- +(5%-10%) Dark Tree's Power effect
- +(1%-3%) Maximum Elemental Resistance
- +(5%-10%) Damage Reduction
- +(1-4) Minimum of Focus
- Critical Damage penetrates (8%-12%) Defense
- Each Elemental Ailments on target make you deal (3%-5%) more Damage
- (18%-36%) chance to apply 1 additional stack on Apply poison
- +(1-2) Maximum of Over Time Damage Aggravation
- The over time damage you deal initially has (1-4) aggravations
- +(5-10) Maximum of Armor Break
Slate:
- (8%-12%) more Normal Damage
- (8%-12%) more Fire Damage
- (8%-12%) more Cold Damage
- (8%-12%) more Lightning Damage
- (20%-40%) chance to do Melee Attack 1 more time
- (20%-40%) chance to fire 1 additional Projectile
- +(3%-5%) Skill Power
- +1 Maximum number of summons
- +(1-2) The number of summons per Summon
- (15%-25%) more Critical Rate
- (8%-12%) more Critical Damage
- +1 Projectile Chains Times
The following affixes are now drop-exclusive and cannot be obtained through crafting:
Relic:
- +n% Block Damage Reduction (Roll range adjusted: 4-5% → 3-5%)
- +n% Maximum Normal Resistance (Roll range adjusted: 4-5% → 3-9%)
- +n% Maximum Fire Resistance (Roll range adjusted: 4-5% → 3-9%)
- +n% Maximum Cold Resistance (Roll range adjusted: 4-5% → 3-9%)
- +n% Maximum Lightning Resistance (Roll range adjusted: 4-5% → 3-9%)
- +n Maximum of Fury (Roll range adjusted: 3-3 → 1-3)
- +n Maximum of Focus (Roll range adjusted: 3-3 → 1-3)
- +n Maximum of Haste (Roll range adjusted: 2-2 → 1-1)
- +n Maximum Spirit Power
Core:
- +n% Drop Quality Up Rate (Roll range adjusted: 3%-3% → 1%-1%)
Other:
- Increased the roll range for "+n% Normal Damage," "+n% Fire Damage," "+n% Cold Damage," and "+n% Lightning Damage" on Slates.
Crafting System Adjustments:
- Removed Item Spirituality.
- Crafting without affix locking now consumes Crystals one tier lower than the item's quality. Affix locking consumes Crystals of the same tier.
- Chaos-tier items can now undergo Normal Crafting, but Chaos-tier affixes cannot be modified by Normal Crafting.
- Removed Item Chaos System.
- Removed Item Breakdown.
- Added Deeply Chaos System(unlocked at Orange Skull 1 difficulty): Chaos-tier items can consume Void Breath, Perfect Void Crystals, and Chaos Crystals to double a random affix value. Deeply Chaosed items cannot undergo further Deeply Chaos or Normal Crafting but can still be modified via Remains.
- Remains are now unlocked at Purple Skull 1 difficulty.
- Remains - Eternal Frost Heart effect adjusted: Retains up to 2 affixes when converting an item to another of the same type.
- Remains - Nirvana Fire effect adjusted: Restores a Deeply Chaosed item.
Other Adjustments:
- Chaos quality items start drop at Orange Skulls 1 difficulty
- Increased maximum save slots to 8.
- Flipped the Dark Tree and added visual guidance.
- In Hunting Mission, monster's life and damage now scale with mission quality.
- Added Chaos-tier Relic, Slate, and Core options to auto-pickup/auto-disassemble settings.
- Dropped items now guarantee at least 1 affix matching their quality.
- Enhance items gain 1 affix matching the new quality.
- Archer‘s Core Talent - Chain now grants +4 Projectile Chains times (previously +2).
- Amplification Slate - Chain now grants +2 Projectile Chains times (previously +1).
- Adjusted Destruction Corpse's Dash Slash behavior.
Bug Fixes:
- Fixed Epic-tier and lower items allowing full affix locking during crafting.
- Fixed Epic-item crafting being possible without acquiring Epic-tier items.
- Fixed affix option missing in crafting tip setting window.
