Hello Hunters,
It is time for another hotfix.
Improvements:
- The button to terminate an abyss will now no longer appear at the abyss settlement site.
- Alerts for remodeled words can now be set to alert on Recast or Refine alone.
- New search bar at the Abyssal Forces icon.
- It is now possible to select the Abyssal power you wish to highlight in the Abyssal power graphic
- Added a setting to adjust the transparency of summons
- Added a setting to always show the player's life bar
- Amplification Slate affix "Skill Effect Duration" now also works on toxins and elemental anomalies caused by skills.
- Clockwork 3 now adds a "Trigger" tag to all skills.
- Clockwork 3 now causes skills to have a skill interval of 0 (as Amplification Slate - Auto did)
- The description of Clockwork 3 has been changed.
- Some underlying mechanisms have been adjusted so that some effects triggered by being hit can still be triggered normally even after killing the monster, including: The Hermit's core talent-the spread of toxins provided by Poisoned Weapons The Relic - The Pervading Breath The Elementalist 3's Elemental Resonance
Bugfixes:
- A problem that the "Apply additional Poison" type of phrase did not take effect correctly
- Iron Warrior 3 was providing an anomalous Maximum Normal Resistance value.
- The "50% of elemental damage received is treated as Normal Damage" provided by Iron Warrior 3 wan't working properly.
Have a great HUNT!
