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The Blasting Off update is available now!

Greetings Wandering Souls!

For today's serving of terror and glee, we bring you the Blasting Off! We have taken your feedback into account and have been working hard to tune the game balance and make some new gameplay additions. With a new Vessel and damage type, we have brought the count of playable characters up to 8, and now have the Blast Artifact tree added to the game. We have added health bars for all of the bosses, so you can know when you need to close in for the kill and capture. 3 new unspeakables have been added to help your twisted minds break the game even more! With the new Loot Goblin boon, you will find your trinket collection growing at an alarming rate. We have added new Harmonies to the game to enhance the combo options for artifacts.

We also heard some requests for improved visibility, so we increased the brightness of the game to give you all better visibility of the slimes trying to devour you. Maybe it will be easier to dodge those blasted Fire Skulls. We also added some visibility to buffs on your HUD, so you can know just how STRONK you are getting.

See the full patch notes below to see the gritty details. And be sure to toss a coin to Dillyo. We think he is starting to grow tired of the fishbones we are feeding him.

Additions

  • Added Borrilis Blaster
  • Added Soul of the Borrilis
  • Bosses now have a visual health bar for bosses
  • Added an “Artifacts” Section to the Grimoire
  • Added Projectile Shield, DoT, and Blast Artifact Tags
  • Added 1 Boon (Loot Goblin)
  • Added 3 Unpseakables (Unearthly Luck, Vicious Rebuke, Lithe Practitioner)
  • Added 2 Harmonies (Glitter Bomb, Hysteric Torrent)
  • Added 1 Trinket (Blast Damage)
  • Added 4 Blast Damage offensive Artifacts
  • Added 4 Projectile Shield defensive Artifacts

Changes

  • Changed the lighting to increase visibility.
  • Can now access the pause menu when in the upgrade interface
  • Buffs are now visible on the in-game UI not just the pause menu

Balance

  • Arcane Acumen: Critical Damage 25% -> 15%
  • Dreadful Longshot: Critical Damage 25% -> 20%
  • Enigmatic Foresight: Critical Chance 10% -> 8%
  • Enigmatic Foresight: Added chance to obtain a trinket on a killing critical hit
  • Celestial Resonance: Critical Chance Conversion 50% -> 40%
  • Blazing Torrent: Fire Rate 25% -> 20%
  • Blazing Torrent: DoT Damage 0 -> 2
  • Chaotic Frenzy: Fire Rate 10% -> 5%
  • Frenetic Frenzy: Fire Rate 35% -> 40%
  • Mimic: Weight 10 -> 8
  • Slime Quintet: Weight 10 -> 16

Fixes

  • Fixed Celestial Resonance giving more Critical Chance than intended
  • Fixed Crimson Draught being marked as Offensive when it is Defensive