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Hotfix 13.2

A variety of balance changes, performance improvements, and fixes.

Changes

  • When obtaining a harmony it now says what artifacts are combining

Balance

  • Harrath’s Piece: Min Damage -2 -> -4
  • Harrath’s Piece: Range 60 -> 40
  • Arcane now converts Velocity to Range at a rate of 50%
  • Glancing Blows: Velocity 15% -> 10%
  • Ogrish Thumper: Blast Damage 50% -> 100%
  • Max Fire Rate: 2400 RPM -> 4000 RPM
  • Reworked how Projectile Count affects fire rate
  • The Tresher now has +50% Blast Damage
  • The Tresher: Min Damage -1 -> -2

Fixes

  • Fixed Arcane projectile getting stuck and not disappearing
  • Fixed the colliders for the Cyclops Boos being offset
  • Fixed coloring and sorting issues on the shrouded cove
  • Fixed a crash when pressing escape on the end round screen
  • Fixed explosives always critically hitting
  • Fixed enemies moving slower than intended if they were too far from the player
  • Fixed Fire Rate display value not taking into account projectile count