HELLO EVERYONE!
This snapshot is adding some new features, changes, and bug fixes!
I'm excited to see everyone's feedback!
HOW TO INSTALL THE SNAPSHOT :
Right Click on Shattered Time > Game Versions & Beta > snapshot.
This will start the install of the snapshot build!
DISCLAIMER :
while using this snapshot build, you WILL NOT be able to get achievements, and some/most levels will be disabled as I'm currently overhauling every levels!
26w24a PATCH NOTES :
New :
Obstacles
Saw Blades
This new obstacle is a variation of the "Roomba" which can back and forth, and look more menacing!
Players can see the path of the Saw Blades outside of looking around the level.
Changes :
Platforms
Platforms can now have more than 2 move points.
Players can now see the platform's path in the Level Look mode as a white line.
Rewind System
There is now a delay before the player can stop rewinding.
There is now a slight pause before the recording continues when the player stops rewinding.
These changes should make the new rewind system feel a lot more fluid!
Overhauled the Player Rewind system
Rewind can now be toggled!
Before when the player pressed the rewind button, it took them back to the start. Now when the player presses the rewind button, it will slowly rewind time, if the player presses the rewind button again time will resume as normal and clones will resume from that point in time! This major change will make the game flow better, and let the player complete levels even faster!
Updated some levels
Tutorial 1 & 2 :
Replaced the Roomba by the Unstable Crystal with a Sawblade.
Moved the starting position of the Roomba by Button B
Level 1-2 (Timing is Everything!) :
Replaced the Roomba by Button B with a Sawblade.
Replaced the Roomba by the end of the level with a Sawblade.
Changes :
Fixed a bug that caused the player's rotation to not be kept when rewinding in a gravity field.
Fixed a bug that caused the player to do a cartwheel when exiting the rewind state.
Fixed a bug that caused moving objects to vibrate if the player rewinds to the start of the level.
Fixed a bug that caused the button connections to show when outside of the view whole level.
Fixed a bug where if the player rewound to the start of the level, all objects in the level would start to move if the player started looking around the level with .
