HELLO AGAIN!
This snapshot changes a TON in the game! Mainly with the camera system, and the rewind system! I look forward to see everyone's reactions and feedback to these changes!
HOW TO INSTALL THE SNAPSHOT :
Right Click on Shattered Time > Game Versions & Beta > snapshot.
This will start the install of the snapshot build!
DISCLAIMER :
while using this snapshot build, you WILL NOT be able to get achievements, and some/most levels will be disabled as I'm currently overhauling every levels!
26w22a PATCH NOTES :
New :
Feedback door has been added to the far left of the main menu!
Now players can use this door to submit feedback directly to my private discord!
Changes :
Main Menu
Updated the Game's Logo!
Player
Player Camera has been overhauled
The player now has to unlock dashing, and wall sliding/jumping
This change will NOT affect the current test, this is more of a back-end feature for future level overhauls!
Dashing
Increased dash duration : 0.11s to 0.2s
Increased dash speed : 30 to 35
Added Diagonal Dashes
These changes should hopefully allow for the dash to feel a bit better, and allow for more creativity!
The player can now pause while the game is in recording mode!
Overhauled the Player Rewind system
Rewind can now be toggled!
Before when the player pressed the rewind button, it took them back to the start. Now when the player presses the rewind button, it will slowly rewind time, if the player presses the rewind button again time will resume as normal and clones will resume from that point in time! This major change will make the game flow better, and let the player complete levels even faster!
Turrets
Increased the time for the turret to lock-on before the first shot, and after the final shot: 1.3s -> 1.8s
Increased the time between the two shots : 0.5s -> 0.8s
Increased the charge visual length : 0.35s -> 0.5s
Turrets will now give a charge effect on the second shot as well.
Turrets will no longer shoot when the player dies or rewinds while in-range.
Turrets will no longer shoot a single shot if it shot before the player rewound
Turret's bullets will no longer be blocked by clones
These changes should make the turrets feel less random and more predictable, while also still making them punishing enough.
Updated some levels
Tutorial 1 & 2 :
Replaced the Music
Level 1-2 (Timing is Everything!) :
Overhauled the entire level!
Changes :
Fixed a bug that prevented the "Return to Main Menu" button from appearing in Tutorial 2
