1. Optimized the UI design inside the mecha.
2. Optimized some models and particle effects.
3. Made significant adjustments to some level scenes.
4. Removed the energy switching function. Now the energy consumed by weapons is of a fixed type.
5. Adjusted some sound effects.
- News and updates
- Meatgrinder
- Update Log: 26-2-25
Source: Steam Community (opens in a new tab)
