- tweaked homing of slime wizards' slime projectiles,
- all homing projectiles are a bit more optimised now,
- slightly reduced damage increase from some rings,
- reverted change to dream sphere and brain drop rates,
- tweaked loot tables a bit to make one specific item less rare,
- adjusted green fog effect from a certain ring so it's less painful,
- hints guy no longer recommends kicking slimes and suggests to kick enemies into spikes instead,
- decreased the chance of coin altars and blood altars spawning later into the run
- News and updates
- Dungeons of Blood and Dream
- Mini patch 0.1.2
Source: Steam Community (opens in a new tab)
