🛠️ Improvements
When upgrading a building, the game now shows how many resources the upgrade cost. In general, upgrading costs the same as constructing the building, minus the resources the initial building required, if both use the same resource types.
🐞 Bug Fixes
Fixed an exploit with the popularity and tax sliders that allowed players to gain popularity or gold with 0 food/popularity.
The gold coin icon was missing in the trader UI.
The building placement sound was played instead of the “research completed” sound.
Trader and diplomacy UI capacities were not updating correctly.
Weapon icons were not properly centered.
Well workers sometimes clipped into the building.
When a unit was defeated, it was incorrectly released again, allowing the player to have more than 20 idle inhabitants.
Horses were not returned correctly when the stables were completely full.
Right‑clicking during an attack caused parts of the UI to disappear.
