🛠️ Improvements:
Workers can now navigate even when buildings are placed at the very edge of the map.
The mouse now moves when it's near the screen edge; this can be disabled in the settings.
The recruitment screen now displays unit range.
Unit stats on the recruitment screen are now shown as ----- to +++++ depending on how strong he value is relative to others.

Players can now report bugs directly from within the game.
🐞 Bugfixes:
Towers were not navigable by units.
Gatehouses caused issues when placed (incomplete sentence – please clarify if needed).
The demolish icons in the castle and during attacks were missing the question mark.
One of the gatehouses had its gate facing downward when placed, causing a “no path exists” error.
Mouse dragging was affected by game speed.
⚖️ Balancing:
Units now search for new targets more frequently during attacks.
Miscellaneous:
Resolutions in the settings are now filtered; only 16:9 resolutions are selectable.
