🛠️ Improvements:
The build menu has been improved: the "L" shape for walls has been removed, and walls are now placed in a straight line, including gatehouses
Instead, construction continues in the castle view if the "keep menu open" checkbox is active
If you don’t have enough resources, the build menu will be closed automatically
Performance improvements during attacks
🐞 Bugfixes:
A gray box sometimes appeared in the bottom-left corner
The shortcut for the tutorial book didn’t work in the overworld or during attack preparation
No loading screen appeared when switching scenes via shortcuts
Sometimes the new level was visible before the loading screen appeared
The unit display in the attack preparation view was bugged
In the merchant UI, selling resources didn’t properly update the available amount, which broke the buying sliders
A bug allowed players to sell 0 resources for gold by quickly moving the merchant sliders — this should now be fixed
Opening the build menu in the overworld sometimes triggered an exception in the background
The marketplace could be placed inside other buildings
An exception could occur when being attacked, leading to issues like broken loading or frozen units
The attack points of one of the wooden gates were incorrectly positioned
Due to navigation issues, units could no longer attack the gates
⚖️ Balancing:
The amount of gold earned through taxes has been reduced
The construction time for all buildings has been increased
