🐞 Bugfixes:
It was no longer possible to build walls
Enemy units sometimes appeared red at the start of a battle and stayed that way
Clay pits could no longer snap together
Fire mage projectiles simply disappeared when placed on walls
If the player was still in the building menu when a battle started, the buttons remained visible
When sending a merchant to a resource, the button didn’t disappear. Pressing it again caused an error
When trying to move a building, the rest of the UI remained active
If a building was completed while the player was under attack, it appeared in the overworld after the next load instead of in the village
⚖️ Balancing:
AI now “thinks” significantly slower, giving the player more time overall
Defense bonus of walls and towers has been increased
The number of peasants spawned per skill point increased from 1 to 3
Merchant movement speed has been doubled
Peasants are now slightly more durable
Fire mages now deal less damage to buildings
AIs can now only send armies every few minutes — a random interval between 3 and 6 minutes
