Hello, a small patch that should hopefully solve the last crash-bug at startup some may encounter (Thanks @Draygo). And otherwise just minor things, the one regarding Chain lightning sure felt good to get added though!
Quality of Life
- ChainLightning will now "bounce" from the clicked area, which means if you miss click and click next to a unit, not on it. So will it bounce on the ground and towards the closest target.
- Updated tooltip on ingame-top-bar GUI (castle's hp, money, food and mounts)
Balancing
- Poison mage felt too strong, so:
- Reduced their total dmg with 25%
- Made their poison not lasting as long
- Their poison tick faster
- Reduced barbarians endgame buildings dmg with 25%
Other
- Moved Build slot in the late-game region, as units tend to get stuck on it (Thanks to @Extatica8). I am, however, going to take a look at why units get stuck so much on ramps (and buildings).
Bug fixes
- Found a sneaky startup-crash bug, which is now solved. Please let me know if you still encounter a crash at startup / starting a game. If so, please join discord and follow the Announcement-guide to send me the
