Hey everyone!
I'm checking in so you're not being left in the dark. I've been having some issues opening the wonderful engine, known as Unity. When I launch the editor, it'll just immediately close before the Unity interface completely loads. I'm trying my best to get this fixed so I can work on improving PD, since I've noticed a lot of issues.
l also wanted to go over and update the roadmap I laid out in the previous announcement here, so this is what's going to happen:
v1.1.7 - Project Cleanup. Some music and audio that's unused/unnecessary will be removed and/or used in other projects that fit better. Mini-projects like the new CyberRyft and Strongholds will be removed and will be completely reimagined in another game. The removal of this audio will also affect the Soundtrack.
v1.1.8 - Cutscene/animation overhaul and fixes/improvements
v1.1.9 - Experimental Local Multiplayer
v2.0.0 - Fully polished Local/Online Multiplayer, Steam Achievements, Radar rework, Endless Mode 2.0 Update, and an improved Story. This is the last major update for Pellet Dodge.
I want to again thank everyone to playing. Lyvri; lifting off.
