You will need to start a new game, unfortunately loading a previous saved game is not compatible with the most recent changes and you will likely experience weird broken stuff. This will likely be the case for some time during these early stages of the game, thanks for your understanding.
Updates
- Moved speed threshold checks for enter/exit driving mode to player controller
- Enter/Exit Driving Mode Input changing from press to press and hold
- Player can now only sit in the enter driving mode area
- Trash spawn balancing
- Stage Carts job updated to use distance-based checks instead of inside-area checks
- Pump Job receives levers you need to interact with to turn them on
- More NPC driving changes (ongoing)
- Mushroom guy should buy everything during the active time window, and taking money should not end the transaction, door remains weird
- Urgent Care starts getting a few things in preparation for future updates
- Added 1 minute Saving cooldowns on new games, loaded games, and after sleeping
- Eating/Drinking gets brief cooldown
- Kick Out Job only happens once, guy changes locations after completing it
- Additional ball limit area added to help to limit NPC ball accumulation
- Lake is slightly lower
- Trailer area gets more ponds
- Slightly slower putting meter
Fixes
- MB Iron 8 had 7 iron as the hover text
- Boxes of balls inside the vehicle would no longer have collision with different objects after saving the game
- Missing Viper brand Woods/Driver text added
- Wedges now named, 52* Gap Wedge, 56* Sand Wedge, 60* Lob Wedge
- Beer High Score stat changed so it can't be spammed, can still eat the package
- Crawling deep to the back of the car will no longer kill you (death hinge)
- Toad missing sometimes fixed
