Map Updates
- Improved world map quality
- Submaps now better scale to different map ratios
- Made the map navigable using a controller
- Fixed bug where player bag did not appear on the map after death
New Features
- Added graphic options for upscaler quality (DLSS and FSR)
- Added feature to split inventory items into custom amounts
Improvements
- Improved visual fidelity of many ground textures
- Improved quality of many nature assets
Fixes
- Fixed collider for the Loft in Bardestad to allow traversal through upstairs door
