This took me quite a while, so for a week I stopped working on the civilizations to focus on optimizing the biggest bottleneck in the game. I think it's something that will benefit everyone. Enjoy!
Changes
- Huge performance improvement in rendering. The game should run better in all range of computers. This makes big planets more playable.
- Added simulation and rendering performance bars in the top left of the screen.
- Hide the current system's star when it visually crosses between the current planet and the player's camera.
Bug fixes
- Fixed creature dots not showing when the are is ice.