There are some pretty big underlying changes to layout stuff and other things, so if you notice something odd/wrong please report it!
- Tons of changes to underlying systems to prepare for mobile version
- Minor performance improvements when lots of enemies on screen
- Settings screen organized
- Changed targeting settings layout
- Changed base prestige bonus color so it stands out more
- Adjusted void energy spawn positions to prevent them spawning mostly off
- screen
- Prevented user-named loadout buttons from being translated
- Changed background FPS throttle to 10 instead of 5 so it hopefully behaves better
- Fixed overdrive auto next resulting in nothing charging if all get maxed out offline
- Fixed base button flashing logic
- Fixed synth module color (crafted/not crafted)
- Fixed base auto upgrade being displayed before purchased
- Translation updates
