- Early game fighters buffed slightly
- Fighter health and durability stat normalized (just a visual change)
- Added an extra starting sleeve to R3 and R4
- Capital resource shard links changed to match the resource color and Adaptium added to the T7 version
- Healthy Target Damage stat changed to trigger as long as the Defensive Plating part is not broken
- Improved offline capital shard gains
- Switched the rare multiplier in specimen research for a rare chance
- Added a new setting to determine whether siphoning is included in time estimates
- Fixed bug that occurred when acquiring capital research and R4
- Fixed bug with reactor overdrive auto buy
- Fixed bug with reactor overdrive offline time not working properly when tier up occurs
- Fixed last compute module
- Fixed enemies in sector 99
- Fixed a bug that let you one shot enemy capital ships before they could shoot you in certain situations
- Some text and icon improvements/fixes
- News and updates
- Unnamed Space Idle
- Version 0.52.1.1
Source: Steam Community (opens in a new tab)
