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Demo Updated!

The demo of Into The Inferno has been updated.

The changes in this version are mostly balance adjustments to make things a little easier for a beginning party and a few quality-of-life improvements to gameplay.

Changes:

- In character creation, add the option to drop a character and roll that slot over again. At the end of character creation, you are asked to confirm the party. That will be your last chance to drop a character.
- Character creation screen now shows descriptions for races and classes when selected.
- Added a tent to the eastern wilderness just outside the caves where the game can be saved.
- Added a message log, viewable with the "L" key, that lets you see previous combat and popup messages.
- Added a "Previous" button in combat that lets you move back to the previous character in combat. Note that combat will begin immediately after the last character in the party gives a command, so be careful with the last character. Note: I'm considering adding a config setting that will cause the game to ask you to confirm commands before combat, but I didn't want to add another keystroke for everyone. Let me know in the comments whether you do or don't want this.
- Starting gold for characters has been increased again. It still isn't much.
- Many minor balance changes to spells and monsters, including changes to damage resistances for different monster types.
- Thief secondary classes Mercenary and Trickster now gain a small additional damage bonus for backstab with each level. This bonus is less than pure Thief characters get.
- Casting classes now gain slightly more mana per level.
- Added and/or adjusted a few new items.
- Natural hitpoint and mana regen have been increased slightly, and the constitution bonus to regeneration has been increased.
- A bit more music has been added.
- Popup message duration can now be edited, in the same place as combat message delay - the menu that comes up when you hit the escape key.
- Fixed an issue with saving the state data for cursed and unidentified items.
- Made a huge amount of Spanish localization changes. The game is now 98% translated to Spanish. It still needs another editing pass, but the game will be fully localized on launch.
- Adjusted the facing direction of some buildings and added a potion seller to the Gnoll village.

Known Issues:

- There's some trouble that comes up with drawing the minimap sometimes. That will be fixed momentarily.