CHANGELOG:
- Character harvesting animations updated
- Each resource now has a random amount of health
- Resource drop amount increased by 1.8x
- Upgrade prices increased by 2x
- Harvest tool damage introduced
- Harvest tool damage upgrade tree added
- More gradual carry limit upgrades
- Now resources fly into fire upon entering the collection area
- Resource rope grapple visuals updated
- New map variations added
- At the start of the day, text shows how many days have passed
- Various UI upgrades
- Language translations updated in various places
- Better performance when there are many enemies on screen
- Character skill tree balance updated
