This Art Update is tailored toward many of the progression systems in the game and has them receiving updates and even full visual remakes (in the case of Rituals).
Progression Systems Updates | UI Updates
Progression Systems Updates:

- Chalice & Chalice Platform
- New Visuals
- Updated Animations
- New SFX

- Ritual Tables & Area
- New Visuals
- Updated Animations
- New SFX
- Updated Chalice Visuals
- Bugfixes

- Fountains
- New Visuals
- Updated Animations
- Updated Chalice Visuals

- Unlockable Gates
- New Visuals
- Updated Animations

- Perktronix Machines
- Now Color-Coordinated(not final look)
UI Updates:

- Updated Game Logo on Splash Screen & Main Menu
- New Studio Logo on Splash Screen
- Updated Clickable Cards Visuals & Bugfixes
- Clicking on the Game Logo in the Main Menu now opens Blackout's Steam Page.

- The Grenade Card and Base Chalice Card in the Player HUD have been remade.

- Added a Watermark to the Top-right of the Player HUD showcasing the Game's current Build & Version

- Changed some Lighting and Textures in the Temple Area to be more "Blacked out" 😏
Once again I'd like to thank all of the Playtesters who helped form Blackout into what it is today, without you this project would be nowhere.
Update & Post made by: Vojmir in collaboration with Derek Douglas, Andy Cai, and Mhyra Vergaray
