- Text prompts awaiting player input [100%] have all been edited.
- Mouse cursor now changes color [100%] – all updated:
- Red: NPCs, information, or interactable characters
- Green: Clickable objects
- Yellow: Visual clues
- Many texts have been rearranged or adjusted.
- Numerous images have been edited.
- Game speed has been adjusted in most sections for a faster pacing.
- Several tutorials have been revised.
- Some enemies have been reworked (Health adjustments).
Issue with old save files:
For some reason, an error could occur where global switches were not being properly loaded in older save files.
Starting a new game works without any issues.
However, when using an old save file, some players encountered problems where their game wouldn't load, or it would load into a blank screen.
The reason for this was that three specific switches were crucial:
- Character selection
- Language selection
- An existing game being detected
I’ve now permanently added point 1 and 2 into the options menu, accessible with the "P" key.
Point 3 should be resolved with a fix I’ve implemented.
You can open the options menu from the desktop screen with "P", then re-select your character and language before loading your save file. That should allow even affected saves to work again.
However, this is really just a workaround and admittedly a bit clunky.
If you're affected, it's recommended to simply start a new game.
At this point, aside from the board game system, I believe I’ve implemented all improvement suggestions that have been mentioned so far.
So I’d love to hear your feedback on what I should work on next.
Have a great day/evening!
ChelseaGrinEden
