Source: Steam Community (opens in a new tab)
Feature Additions
- Added the ability to set the combat cycle at the start of the game
- Added a feature to select latitude and longitude at the start of the game using a 3D model of the japan map (experimental feature)
- Changed to hide the selection panel when building a building
- Made range tiles thinner to improve visibility (since this may make it harder to see for colorblind individuals, please let us know if that is the case)
Bug Fixes
- Fixed a bug where enemy cavalry and artillery units would have abnormally high parameters when being attacked by melee units and changing unit types
- Fixed the basyaku transporter loop (where basyaku would go to collect from a warehouse within range and deliver to that same warehouse)
- Fixed the "Yagura Zombie Attack" issue (where soldiers would be revived and fight after receiving food supplies, even though the tower was destroyed)
- Fixed a bug where production items would only be transported up to 999 when they exceeded 999; now they can be transported up to 100 million
- To prevent game numbers from overflowing, the maximum level for each production facility is now limited to 99