Feature Additions
- Added buttons to specify supply points and combat points for soldier control
- Changed to allow the removal of water from the start
- Updated building tooltips to display construction materials
- Added a button to return soldiers to their affiliated barracks
- Added keywords to MOD that allow adjustment of hand and foot positions, weapon positions, and collider size,
- Added a feature to change equipment within a specified range
- Changed the soldier panel's armor button to allow item selection from a panel instead of a dropdown menu
- Added tooltips to the soldier panel's weapon and armor buttons
- Unified soldier movement processing with other units, which may result in significant speed changes depending on the device
- Changed the logic for selecting flood spawn locations to prevent water from accumulating too high in one spot
Bug Fixes
- Fixed an issue where a small amount of green remained on the soldier panel's bar when the durability of equipment was 0
- Fixed an issue where a watchtower gate could be built when the Korean Gate technology was researched
- Fixed an issue where the game would freeze due to problems saving supply or combat points
- Slightly fixed an issue where the top UI was compressed at the start of the game
WeaponPosition
HeadPosition
BodyPosition
LeftHandPosition
RightHandPosition
LeftFootPosition
RightFootPosition
HeadScale
BodyScale
LeftHandScale
RightHandScale
LeftFootScale
RightFootScale
ColliderScale
