·Developer post·Original post (opens in a new tab)
early access 1.43
Highlights
- The "Survive until turn 10" win condition now requires you to survive for less turns in sectors 1 and 2:
- Sector 1: 10 >>> 6
- Sector 2: 10 >>> 8
- Sector 3: 10 (unchanged)
- Now combats can't have more than one of the same enemy from the start (no more double Battlemages, for example)
- You can now cancel card casts by pressing right-click even if you're not using drag and drop to play cards.
- The game now uses OpenGL 2.1 instead of OpenGL 3.3, which may help regarding compatibility with older graphics cards.
- Your units no longer gain Shield when they lose their turn due to being stunned.
Bug fixes
- Bug fix: Now the camera can't be moved using the mouse when the Unit Stats panel is open.
- Bug fix: Now the Main Menu music plays correctly after swapping classes.
- Bug fix: Combat Items that spawn more Combat Items can no longer spawn under existing units and structures.
- Bug fix: All enemies now have the correct portraits in the Enemy Turn Indicator on the right side of the screen while their turn is active.