Developer postOriginal post (opens in a new tab)

early access 1.42

Highlights

  • A new positive status effect has been added to the game, Shield! When you end your turn without casting any card, you gain Shield!

Balance Changes

Card Items

Ocarina

  • Increase all effect numbers by 5 >>> Increase all effect numbers by 4

Rose Glasses

  • Increase all effect numbers by 10 >>> Increase all effect numbers by 8

Bosses

Battlemage Warleader

  • Base Health: 1250 >>> 1200
  • Base Attack: 140 >>> 130
  • Base Defense: 60 >>> 50
  • Speed: 12 >>> 10
  • Movement Range: 12 >>> 10
  • Evasion: 15 >>> 10
  • The Archer Lizards spawned each 4 turns now enter the combat stunned.
  • "The first time I go below 50% health, I summon up to 5 random Archer Lizards. I always have Regeneration when I'm below half health." >>> "On turn 7, I summon up to 3 random Archer Lizards and gain Regeneration 7."

Necromancer

  • Speed: 99 >>> 20

Enemies

Blue Slime

  • Base Health: 380 >>> 350
  • Base Defense: 25 >>> 15
  • Base Spirit: 60 >>> 45
  • Movement Range: 5 >>> 4
  • Evasion: 10 >>> 5

Fire Wolf

  • Base Attack: 90 >>> 80
  • Base Defense: 50 >>> 35
  • Base Spirit: 20 >>> 10
  • Speed: 16 >>> 14
  • Luck: 15 >>> 5

Bug fixes

  • Bug fix: Trinkets given by chests now apply their effects next combat instead of instantly. This prevents abusing chests by saving and quitting to gain infinite trinkets.