Highlights
- Most maps now have a few extra tiles, focusing on making narrow pathways a bit wider.
- Now structures that block movement can no longer spawn next to each other. Structures that don't block movement (bushes) can still spawn next to any structure. By itself, this should make it impossible for enemies to spawn trapped behind structures.
This was one of the narrowest maps before this patch, but now it's a bit bigger. Additionally, you can see the changes to the structure spawn positions.