Source: Steam Community (opens in a new tab)
Highlights
- 4 new enemies have been added to the game! You can find them all in Sector 3!
Shadow Draugr
Shadow Flagbearer
Shadow Ninja
Shadow Tank
- The attack range of all units is no longer displayed as if the unit won't move in that turn. Now, the attack range is computed for all possible movements that unit could make, making it far easier to see if an enemy can attack you after moving.
Before this patch (we have to calculate in order to see if the Brawler/Flagbearer are safe from the highlighted enemy)
After this patch (we can see the Brawler/Flagbearer are safe from the highlighted enemy without calculating anything)
Balance Changes
Challenges
Challenge 5 (Pushed Around)
Challenge 7 (Lone Wolf)
Cards
Always Close
Always Protected
- Mana Cost: 3 >>> 2
- Defense given: 20 >>> 15
Backstab
Blizzard Cyclone
Bolster
- Mana Cost: 2 >>> 1
- Defense given: 15 >>> 10
Combat Preparations
- Now reduces the cost of the cards drawn by 1.
Defense Up
Haste
Hollow Syphon
Keep Them Coming
Mana Singularity
Night Hunt
- Mana Cost: 3 >>> 2
- Range: 7 >>> 8
Persevere Together
Soul Blast
Soul Drain
Wasting Impact