Hello Engineers! Today we released 3 new multiplayer prototype builds code-named “Rock”, “Paper” and “Scissors”. These multiple versions have been created by three different teams with each one of them trying to solve the multiplayer employing different methodologies. Our progress is now at a state, where players can directly help us evaluate the new multiplayer prototypes. We need your help to work out which one of these three will provide the best multiplayer foundation moving forward...
In the following weeks, we will publish a survey for you to give feedback and comments based on your experience with the different versions, but for now you can use these threads for reporting:
- Rock Build Feedback Thread: http://forums.keenswh.com/threads/7389520
- Paper Build Feedback Thread: http://forums.keenswh.com/threads/7389521
- Scissors Build Feedback Thread: http://forums.keenswh.com/threads/7389522
You can switch from one build to another at any time - which will allow you to compare them. Saves are not compatible between the different prototype builds, but you can use saves from our live builds in any of them.
We know that our Space Engineers community is passionate. You guys care about the game a lot and have been calling for new multiplayer code for a long time. We heard you loud and clear – so now rally your fellow engineers together, get testing and help us make Space Engineers the best multiplayer game out there! ;)
https://www.youtube.com/watch?v=etMRmrImLR0
Marek's blog post: http://blog.marekrosa.org/2016/11/space-engineers-public-multiplayer_24.html
Full list of new features and fixes: http://forums.keenswh.com/threads/7389525
