This week brings the cargo ships back to all worlds with planets! You can enable them again in the world options. Another major feature is the next step in our multiplayer optimization - server side ship control with client side prediction. That means if there is any spike on the server your ships will slow down, but after the spike is gone the ship will regain its original speed.
We also added the ability to re-attach piston heads back to piston bases (in the same way you can add wheels) and implemented more Programmable Block improvements.
Many thanks to all the modders and community members that are again working with us on github source code - you guys are the best modding community we could wish for!
https://www.youtube.com/watch?v=hkJ1fFMk2pw
Full list of new features and fixes: http://forums.keenswh.com/threads/7382710
