Hello, Engineers! This is an update you’ve all been waiting for… today we are releasing the next major release of Space Engineers containing huge performance optimizations, multithreaded physics and more! Remember that 16 player and 16 red ship multiplayer scenario that used to run at 0.25? Well now that particular scenario runs at 1.0 and we haven’t even finished all optimizations yet!
https://www.youtube.com/watch?v=w7YCE7PWU0A
What is new:
- implemented optimizations + multithreaded HAVOK physics
- implemented glass shader with reflections
Fixes:
- fixed various 1st and 3rd person camera issues
- fixed various desync issues in multiplayer
- fixed spotlight effects
- removed redundant geometry from fourth mission in campaign
Full list of new features and fixes: https://forum.keenswh.com/threads/7395181
