Source: Steam Community (opens in a new tab)
- Upgrade Visibility:
- Chosen upgrades are now clearly visible.
- Displayed on the left side of the screen.
- Interface layout optimized for quick reference.
- Rarity System:
- Upgrades now come in three tiers.
- Available rarities: Common, Rare, and Epic.
- Rarity determines the chance of appearance.
- Value Corrections:
- Upgrade values are now displayed accurately.
- Attack Speed shows "7" instead of "6,999999".
- Minor display errors have been resolved.
- Wave Enhancements:
- Waves now feature more simultaneous shots.
- Basic enemies fire at an increased rate.
- Overall fire rate has been improved.
- Enemy Scaling:
- Enemies boost health every 2 waves.
- Damage output is raised accordingly.
- Progressive difficulty remains well balanced.
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 17385199 · public branch
Steam updated · First observed