PATCH NOTES - Demo v2023.06.21.0
-Added breakable blocks to the level editor! Can be broken by a ground pound, or when the player has sufficient speed from a grapple, pull, etc.
-Added remote doors to the level editor! Will toggle to be open or closed when activated by a trigger.
-Added dumpsters to the level editor! Act as teleporters which can be linked to a new "teleporter" object.
-Added a "seamless" camera option for level settings. Removes camera restrictions and transitions when going from room to room.
-Added a toggleable "run timer" that persists between levels. Can be reset to 0 in options.
-Can now hold "SPACE" during a cutscene to skip - prompt will appear when in a cutscene the player has seen before.
-Crumbling platforms sprite has been updated to have moss on it, to help make it more distinguishable from the background.
-Time from releasing wall cling to falling reduced from 0.225s to 0.1s.
-All surfaces are now tracked and deleted at the beginning of a new level.
-Level editor now automatically opens the last autosave on launch
