For certain reasons, our day-one patch turned into a week-one patch 👉👈
But it’s finally out! We've fixed most of the bugs and crashes. Now, the co-op mode works stably, and in-game elements like beans and coins are correctly added to the inventory. You can find the rest of the changes below:
Patch 0.1.1
- Disabled shooting when clicking in the purchase and level-up windows
- Adjusted the enemy wave system: monsters will no longer spawn if their number in the wave exceeds the designated limit
- Synchronized notifications between clients
- Corrected the display of enemy and wave counters
- Added revival of allies when their health runs out
- Updated the lobby list
- Fixed an issue with purchasing items priced under 100 beans
- Fixed an issue with being unable to pick up multicoins
- Fixed the issue with the wave timer appearing
- Corrected the incorrect display of attributes
- Fixed a bug with the store, where a specific artifact can be purchased only once now
- Fixed chest spawns and item drops from them
- Fixed inaccuracies in the display of UI elements
- Improved optimization
Thank you again for your patience. We will continue to delight you with new patches and events.
P.S. The first such event is just around the corner 🎃
