Critical changes
Actual changes are too numerous to list them all, so here are just the most critical ones
• New Class structure 🫂
◦ Every class start with a landmark carriage, then has a compartment carriage made for basebuilding
◦ Second and Third carriages have a border carriage which is used during breaches
• Breach 2.0 🔐
◦ Every class border has now an airlock which needs to be breached by a special quantum breacher
◦ This is possible only in the maintenance window, which has its own timing for all classes, look on the airlock and timer boards for more info
◦ You need to place the breacher on the airlock in the maintenance window, if you place it before it's not going to start the breaching sequence
◦ Breachers can be purchased or crafted

• New Landmark carriages 🚅
◦ Junkiard is the first carriage passengers will see. It's possible to build limited structures here and learn the basics of the game
◦ Dagger Airlock carriage is used to access the dagger airlocks and host the caravan event

• Crafting and resource distribution changes 🥘
◦ Metal is now the starting basic resource
◦ Nitrates can be now accessed from beginning of the game because they are required for ammo crafting
◦ Basebuilding is cheaper but uses more types of resources
• Basebuilding carriages 🏗️
◦ A lot of the carriages can't or have limited use for basebuilding (border carriages, Dagger Hangar, Junkyard)
◦ Compartment carriages are designed for hosting bases both in having access to resources and facilities like shops and ATMs
• Class blueprint sets 🗺️
◦ When registering to a new class you should get a set of crafting blueprints knowledge. If this doesn't happen because any reason you can buy the sets in the blueprint shops with a discount

• Caravan even emulation 🚋
◦ Dagger Hangar airlock will host soon the caravan event: a timed event when a loot crate with very powerful weapons in one of the cargo containers
◦ The full event is not implemented yet, but there is still a random spawn of a loot crate every 20 minutes
• No keycards 🔑
◦ You use breachers for class border airlocks and rest of the airlocks are opened by you class privileges
◦ Eg: Third class can access only airlocks in third class, this includes undercarriage. First class can access the whole train
◦ Dagger Airlocks are turned off for the time being

