Critical changes
• Gear purge exceptions🪛
◦ Starter gear is now excluded from gear purge in the starter carriage
◦ As a special experiment also all T1 gear, including weapons, excluding explosives will also not be purged
• Revolution train structure 🚂
◦ Train has now final structure of: border, compartment and landmark carriage
◦ First class has now a border carriage for breach counter mayhem and the last carriage before the engine is now botanical
• Botanical carriage 2.0🌲
◦ Did you ever want to live a crazy bloodthirsty hermit in a jungle and ambush anybody going through your territory? Say no more!
◦ They layout and foliage has been changed to enable all your jungle ambush fantasies especially favoring solos or small groups
◦ For now just the layout pass has been done, far more foliage will be added next week

• Weapon pass 🔫
◦ T1 Rifle has been removed. The Harpoon now fulfills its role instead.
◦ All weapons within their respective archetypes have been aligned with each other in terms of stats. A tier upgrade today only means larger magazine. More factors will be tweaked in the future. (Legendaries do a bit more damage).
◦ Spread on all guns overhauled with the intent of feeling better. Spread is one of the stats within archetypes that is the same between tiers.
◦ Recoil standardized within archetypes and are the same between tiers.
◦ Move speed modifiers on weapons have been modified.
◦ Grenades have been nerfed a bit
◦ Demolition Charges & C4 Charges now do less demolition damage so they take more to destroy structures.
• Starter carriage changes 🆕
◦ New layout funneling players to important tutorial elements
◦ More Train Information Boards throughout the Carriage
◦ Better visibility of objectives
◦ Removed some crafting stations to reduce noise
• Shopping malls 🛒
◦ Second and third class compartment carriages have now a dedicated shopping mall corners

• Weaker pincode Engineroom Airlock 🔏
◦ The Engineroom pincoded airlock has now only 3 digits!
◦ The decoder is again in the game, so make the best use of it
• New turret models 🖼️
◦ T1 turret has a new improvised turret model
◦ T2 and T3 have now the super cool gattling turret model. Balance changes to represent the visuals properly will come later

• Legendary drill 🥁
◦ If you have Syncs to spare, you can now buy a legendary drill in the Sync shops

• New T1 window animation 🪟
◦ Window animation changed. Now it opens and closes completely, which is great for shooting raiders or anyone.
• Blue blueprint crates 🗺️
◦ Blueprints can be now found in their own special blue crates
• Various updates
◦ Class and Engine breachers can be bought in gear shops
◦ Respawn live costs is far cheaper now
◦ Chicken roulette corners are gone, we all will miss the train rave!
◦ Caravan event is now in the trench instead of cargo
◦ Contract stations distributed across the whole train

