The Amount of Speedboosts you can gain outside of Boost Pads per turn is now limited to 10. (Some items such as the Spear allow 20 Speedboosts.)
Changed the text color of skill damage.
Normal Hit = White
2x Critical Hit = Yellow
3x Critical Hit = Orange
4x Critical Hit = Red
Fixes
Fixed a bug where Burning Men would keep burning the player on collision. (The burn is supposed to only trigger once per round).
Skills
Thrust
Speedboost on attack has been reduced to 0.15 (Previously 0.25)
Bash
Bash has been reworked to make it all about the Bash Projectile Target. Its' new mechanics are as follows:
Turns the first enemy you collide with into a Bash Target and yourself into a bounce pad. The bash target gains damage each time it collides with another object. Damage is dealt to the Bash Target at the end of your turn.