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Ghoul Smash Patchnotes v0.7.8.7

Fixes

  • Whetstones now properly increase maximum damage.
  • Fixed a bug where attempting to loop Atlas Fragment encounters wouldn't spawn the Hub.
  • Fixed a bug where Burning Men would keep burning the player on collision. (The burn is supposed to only trigger once per round).

Changes

  • Adjusted the prices of Urwood Upgrades.
  • Altered the scaling of enemies in the Eternal Battleground; they now deal less damage but have increased constitution.
  • Atlas Maps are now slightly more rare.
  • Changed the sprite for Atlas Fragments
  • Barrier gained from Barrier Shards, Sparks, and Stars has been doubled.
  • Barrier gained from Affixes has been doubled.
  • Barrier on Equipment has been increased.
  • Base droprate of Eternal Battleground Enemies has been increased.
  • Base Salvage reward of Eternal Battleground encounters has been increased significantly.
  • Salvage reward from Eternal Battleground encounters now scales with Atlas Tier.

Items

  • The Flintlock Pistol now scales with Finesse.

Cleave

  • Reduced the speed boost on kill to 0.25 (previously 0.75).

Chain Ball

  • Decreased the scaling to B (previously A).
  • Reduced the speed boost on kill to 0.15 (previously 0.25).

Arrow

  • Increased the scaling for all bow skills to A (previously B).

Lion Spine

  • Now accurately matches its tooltip.

Additions

  • Tier 3 Crafting Materials now drop from Tier 5 enemies.
  • Added 3 new Trinkets.
  • The maximum Eternal Battleground Tier is now 50 (Tier 6 begins at 50+ and will continue endlessly).
  • The Bone Gauntlet has been introduced as an Atlas Fragment Drop.
  • The Bone Gauntlet is a challenging 8-wave encounter that can challenge highly geared players. Beware in Hardcore mode.
  • The Bone Gauntlet features 2 new items and skills.